![]() ![]() ![]() Firelight and Lighter flames function like Crucifixes for Onryo, but it’ll hunt regardless of team sanity levels if it blows out three flames.Sanity Threshold: 60%, Any (if blowing out Firelights).Evidence: Freezing Temperatures, Spirit Box, Ghost Orbs.Line of sight does not affect Hantu movement speed during hunts.Hantu have twice the chance of turning off the power breaker than other ghosts and aren’t able to turn it on.Hantu move faster during hunts the colder it is, with temps under 0 degrees Celcius (32 Fahrenheit) granting the 2.7 meters per second cap.When hunting, the Hantu’s breath can be seen regardless of room temperature.Hunt Movement Speed: 1.4 meters per second, up to 2.7 meters per second (based on room temperature).Evidence: Freezing Temperatures, Ultraviolet, Ghost Orbs.Yurei are the only ghosts that can close the door leading outside of the building without triggering a hunt or a full ghost event.Yurei can fully close doors without triggering a full ghost event, which drains nearby players’ sanity by 15%.Smudging a Yurei with incense will trap it in the ghost room for one minute.Evidence: Freezing Temperatures, DOTS Projector, Ghost Orbs.Revenants’ speed burst lasts until they reach the last spot they detected a player.Revenants speed up to a blistering three meters per second if they know where any players are, but they slow down to a snail’s pace otherwise.Hunt Movement Speed: 1.0 meters per second, up to 3.0 meters per second.Evidence: Ghost Writing, Freezing Temperatures, Ghost Orbs.If their target’s sanity is 50% or lower, it can hunt. Banshees only take their target’s sanity into account rather than the entire team’s.Banshees will scream into the Parabolic Microphone rather than make other sounds.If their target is outside, they will then hunt like normal. Banshees will not actively chase any other player during hunts unless their target dies, after which it’ll target someone else.Banshees will choose a new player to single out at the start of an investigation, which it will target during hunts and roam to find otherwise.Evidence: Ultraviolet, DOTS Projector, Ghost Orbs.Wraiths can trigger hunts after teleporting, so their hunts will not necessarily start in or around the ghost room.Wraiths will occasionally teleport to players when it’s not hunting, which gives an EMF reading.Wraiths won’t step in salt even if they pass over it.Hunt Movement Speed: 1.7 meters per second.Evidence: EMF 5, DOTS Projector, Spirit Box.Moroi are blinded by being smudged with incense during a hunt for a couple seconds longer than other ghosts. ![]() Its maximum speed when at low sanity and in its line of sight is the fastest of all ghosts and extremely dangerous. Moroi move faster when the team’s sanity is at lower levels.Moroi curse whoever gets the ghost to respond on the Spirit Box, effectively doubling their sanity drain for the rest of the investigation.Hunt Movement Speed: 1.7 meters per second, up to 3.7 meters per second.Evidence: Ghost Writing, Freezing Temperatures, Spirit Box. ![]()
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